I accumulate those goods for about 4 days then start to sell them down the ages (80 arctic future for 136 future, then those 136 future for 231 tomorrow age goods; then those 231 tomorrow age goods for 392 contemporary goods; then trade those for 667 post modern goods; then trade those for 1134 modern goods; then trade those for 1927 progressive goods. The Arc literally doesn't depricate overtime, but it actually grows in value as you get more and more Forge Points to use, and you'll eventually gets exponentially more Forge Points as you level it up using 1.x threads. Supplies Dont build unless you have to. Useless gold and not enough happiness to make it worthwhile. This author has missed the point a little. Its big. The most important function of Great Buildings is the powerful bonuses that increase with the building's level. If faced with a choice, you should normally build the highest level GB for which you can afford the space and goods construction costs. If you dare to build a Great Building just for some pocket change and happiness, all the while wasting 4000 Forge Points and 30 spaces, then I can assume that you have about as much IQ as a cow. WILL DEFINITELY TAKE MONTHS TO FINISH. Frauenkirche of Dresden (8.71%, AA: 43.6%), 28. This "Great Building" wastes you 42 squares, that's 4 entire expansions. everything else takes a back seat. That 4000 Happiness at Level 10 is a complete joke by the Modern Era, when Cultural Buildings provides around 3000 happiness. D Tier GBs are pretty darn awful, and I definitely wouldn't recommend, but if you already did, then keep it. Vaguely same reasoning as for Zeus/Aachen. This is one of them. Forge Points / Happiness / Goods / Attack & Defense Power / Medals are the pillars of success in FoE. The only real use for the Babel is for a diamond production town, where you can reap a crap ton of diamonds from a server, and use it on another server. THE ARC VITAL This building is only ok at lower levels, but for any player wanting to be a high level active player it is invaluable. Other than Arc 80 ..I've been using 60, Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54, You will level military buildings higher eventually, Some YouTube rs cover this. Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54. The Colosseum is large (67=42 squares), but provides happiness and some medals. (You may soon run out of expansion spaces, unfortunately). Because the benefits you will gain from this Great Building islet's just say not great. Raging Clue: You cant directly sell goods for FPs. 2.1 Average Results for Specific Levels 3 Special Goods 4 Contribution Rewards 5 Other Great Buildings Levels Random Rewards Every current age good Average Results for Specific Levels This table lists the average total Diplomatic Gifts after all tries from a harvest of the carrier are used up. Wondering if anyone has a list of targeted levels of each great building?? I am currently in the Colonial Age but I think your strategy would still help me out some. And THIS, is why happiness, coins and supplies-providing Great Buildings suck - the inflation of how many coins and supplies needed will eventually make them look like it's meant to be served as a part of a Happy Meal in McDonalds. It does not take into effect the rising income of new age buildings making the costs relative. I've found a lot of various sources on the "best" levels for different GB when transitioning from early leveling to mid-range leveling (past level 10). So even maxed, the Colosseum is woefully a waste of space. Research-wise, you simply end up being held up by unlock costs of technologies. If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. Don't build this, it's a joke of a Great Building. So as you all know, there are over 40 Great Buildings in Forge of Empires. Almost all metal generators are a waste of space. 50ish post-arc but only for the sake of getting stuff to sell to the antique dealer - FP relics do not scale well with level. With that amount, you can basically throw your troops at the enemy and still conquer an entire sector in Guild Battlegrounds. DRESDEN Ok the goods it gives you will be useful-ish, as will the happiness. The happiness is almost as much as 8 Churches, while using half the space. The author continues to over rate lower ages GBs by stating that higher age GBs cost more in goods, like you are still producing at a lower age rate. The forge points may still be very helpful to progress through the enormously long Colonial age technology tree, or the upcoming age of Industry. Why? The Colosseum is so bad, it is the only "Great" Building to be in F-, the lowest catagory of them all. Level 60 is the fastest payback for it. Anyway, please just clear up this process for me of how to get the later age GBs while still in a lower age. For pure psycho fighters who like terrorising their neighbourhoods only. St BASILS Bad the coin boost is useless once you get to high middle ages and beyond as you will have more gold than you can spend anyway. St Marks is large (66), provides a better daily Goods output than the Lighthouse, and boosts coin production. I am a relatively advanced player there is some variance depending on your playing style, but mathematically, the worst building in the game is clearly the coliseum. With all those supplies, youll be able to upgrade your houses fairly easily. Bad Useful for happiness early on, but soon becomes way too big for the benefit it gives. Its not the worst GB, but its close! The gold is worthless, the attack % is vital if you fight. Appreciate it! Several GBs were rebalanced or nerfed in happiness, medals and goods production. It also needs to basically break the GBs into the two styles of play (PvP or just questing). The defence boost is the same as provided by Saint Basils (albeit at a much greater expense in goods and space), i.e. Since some other later GBs give the same benefit, this is very useful for comparison purposes. CF depends if you like Quests.. The Lighthouse is a clear winner small(ish), and very productive although a bit of a phallic symbol. For example, a Bronze age GB costs 150 bronze age goods, which cost 3000 cash and 3000 supplies to produce. Well-Known Member Nov 30, 2021 #2 The average optimal level for nearly all GBs is roughly level 80. many deviations from that. Contribution rewards consist of Forge Points, blueprints and/or medals. The author fails to understand the basic structure of the game. Forge of Empires Wiki is a FANDOM Games Community. A Great Building must be connected by roads to provide benefits or to allow Forge Point contributions. (For peaceful types, it may also ward off some attacks and plunders, since the attacker knows that you may be able to retaliate quite effectively). Tabular summary of Great Building benefits, at different levels of the Middle Ages, Legend: COG = Cost of Goods Total of both supplies and coins (same number of each) needed to pay for the goods required build the GB. Both PvP and peaceful players will like the defense benefit, while the medal benefit is more helpful to peaceful/trader players. I passed on the opportunity to add GBs of any kind up until the PE. (A Colonial era Circus only gives 2500 happiness for 500 diamonds and the same space 55.) The Statue is interesting both because it is the smallest GB (23, only 6 spaces! It may not display this or other websites correctly. And it helps everyone. I'm at 60 right now. The average optimal level for nearly all GBs is roughly level 80. many deviations from that. Likewise, the space needed is also a big factor. Great Buildings are special buildings inspired by world history which can be built to provide powerful benefits to the player. Further complications are that each GB has different combinations of benefits, and some benefits are worth more in different ages (or when boosting better buildings). What's AO? Take down your article, you are misleading noobs. Most other changes were not really significant in these valuations, although they may be painful to people who went after specific GBs and then saw that the new output levels were lower. Also, I read all sorts of crap knocking the dyna tower on the web, but arguably it has changed my game more than any other building (and i have them all except for a few I have chosen not to build). If you want to be a good guildmate, build the Observatory and Atomium to give goods to your guild treasury. Exception: both the Bronze and Colonial age GBs can be marginal check if you really need them for your type of game. Its not as good in earlier ages though, and is of dubious value in the Iron Age or earlier. Back when I wrote this in August 2020, I kept it around, but nowI realized that it's just awful in the Postmodern Era, which I just entered. Much depends on what you like to do. Also, the goods required to build it are mostly useless to me at this stage. That's A LOT, to say the least. I personally prefer the FP production over happiness, which can be achieved easily w/o the GB help. I joined FOE as a totally new player and followed your list. Just flat coins. CdM level 71-73 costs 1256 forge points (you get 87 back from levelling). And if you happen to reach the end of the tech tree or take the last sector of your map, the Lighthouse might not be very useful anymore but youll have had good value in the meantime. An amount of coins every 24 hours. If you contribute a lot, this is outright required to be picked up first. Bottom line: definitely worth while, and will quickly pay for itself. When a unit attacks another unit from the same age, it has a chance of dealing 1.5 times the expected damage. It looks like that this is to repel the plunderers once in a while. You may only contribute to another player's Great Building(s) after you have researched Architecture in the Iron Age. The Great Building at level 0 is just a construction site and it won't build itself like other buildings. Personally, I recommend the Lighthouse and the Hagia Sophia as two of the best GBs in the game (so far, at least). In addition, the calculated FP to block the first place and the total construction costs of the Great Building by the owner. There's no real optimal level. And the medal value is less if you have already been getting expansions from an iron age Colosseum. Quest Reward Boost Traz-As high as you want to take it. Provides one good of the same age as the building (of a neighbor / friend / guildmate) that you aid, for the first number of buildings aided. As a player of 3 years in the game, let me give you my thoughts. Cant understand why people max out GBs giving FPs, as they invest thousands of FPs in these GBs to get 5-8 FPs back. Goods I thought it would be useful for some players if I collected some known formulas in one thread. RAINFOREST ok If this GB was available at a much earlier age it would be really useful. COLLISIEUM. I built the Cathedral of Aachen shortly after I reached the Progressive Era, and I actually felt like that this Great Building is a little bit overrated. 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